How video games are pushing the boundaries of IP law

man playing video games

Video games are a fast-moving medium, so much so that they’re outpacing some aspects of copyright law

Who is in the right with 3D printing?

3D printing or copying poses potential problems for manufacturers and designers anxious to protect their rights, but could be an opportunity rather than a threat, as Flemmich Webb reports

Engineering for the future

You can’t engineer the future with yesterday’s PLM, says Peter Schroer, chief executive and founder of Aras

Taking care of big ideas looks after the bottom line

Protecting innovation to enable a full return on investment is a matter of commercial necessity and professional pride, writes James Dean

Protecting British genius is priority

What is the intellectual property of a business? Joanna Goodman explains that IP is an organisation’s intangible assets, from original ideas to brand recognition and everything in between

Tax bonanza for UK patents

In just two months the UK will have a fiscal regime for innovative companies that will be the envy of many tax havens, writes Kathryn Cooper

Don’t learn lessons the hard way

Securing ownership of intellectual property can be the difference between business success and failure, as Ajeet Minhas reports

Intangible assets are not abstract

It can be among a company’s most valuable assets and yet the true worth of intellectual property may not show up in the accounts, as Kelvin King discovers