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Report

Virtual Reality

Dec, 2015
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Summary

With major launches on the horizon, 2016 is set to be the breakthrough year for virtual reality technology - from Facebook’s Oculus Rift and HTC’s Vive to PlayStation’s Morpheus projects and Google’s Cardboard. This report explores how virtual reality will transform business, retail and education, as well as gaming and film. It also takes a look at ten sectors currently deploying VR

Infographic

Infographic illustrating the top ten areas being revolutionised by VR, from city planning and luxury cruises to collaborative engineering and advertising